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Race Details

 Please select a race to review.
Humans ElvesDwarves
Orcs TrollsUndead
Dark Elves DraconiansFangolians

Summary of All

  Humans
The Humans are well rounded and capable of many skills. Their economic skills give them a higher rate of income for each unit then other races. Their elite warriors known as Knights are proficient opponents either on their trusted horse or off. * Income Bonus *
Fortification Levels
Hideout
Hideout
Garrison
Garrison
Stronghold
Stronghold
Castle
Castle

Special Buildings
Tavern
Treasury
Market
Market
Headquarters
HQ

Military Buildings
Barracks
Barracks
Archery Range
Archery
Range
Blacksmith
Blacksmith
Stable
Stable
Siege Workshop
Siege
Workshop
Units - Base rate of 8 Footmen(s) a day
Footmen power:3 value:1200
Soldiers have basic combat training.

Spearman power:4.5 training cost:1800 requires: Barracks
Trained in the use of long melee weapons such as spears,pikes, & halberds.

Archer power:4 training cost:1600 requires: Archery Range
Not well armored but can take down an enemy from a good distance.

Knight power:10 training cost:4000 requires: Stable
Heavily armored mounted fighters that charge their enemies and run them down.

Catapult power:13 training cost:5200 requires: Siege Workshop
Ranged siege weapon that shoots boulders.

Weapons
Sabre used by: Footmen Blacksmith level required: 1

Studded Leather Armor used by: Footmen Blacksmith level required: 2

Double Bladed Halberd used by: Spearman Blacksmith level required: 1

Aketon used by: Spearman Blacksmith level required: 2

Hard Leather Armor used by: Archer Blacksmith level required: 3

Composite Bow used by: Archer Blacksmith level required: 4

Battle Lance used by: Knight Blacksmith level required: 3

Long Shield used by: Knight Blacksmith level required: 4



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