Trolls

Trolls are cave dwelling creatures a lot like the Dwarven race but appear in larger numbers. Somewhere along the way they have been crossed with some form of dark magic that enables them to heal at a fast rate. Many that fall in battle and left for dead will rise later to fight another day. ( Fallen trolls have a chance to heal on successful attacks.) * Healing Bonus *
Fortification Levels
Burrow Den
Den
Cavern
Cavern
Lair
Special Buildings
Tavern
Treasury
Market
Market
Headquarters
HQ

Military Buildings
Digs
Digs
Target Range
Target
Range
Smithy
Smithy
Bugbear Den
Bugbear
Den
Siege
Workshop
Units – Base rate of 12 Underling(s) a day
Underling power:2 value:850
Taller then an elf, strong as a dwarf and mean as a orc.Assassin power:4 training cost:1600 requires: Digs
Attacks with daggers or small axes which make them very quick.

Axe Thrower power:3 training cost:1200 requires: Target Range
If you hear the axe coming, it is to late.

Chosen power:10 training cost:3900 requires: Bugbear Den
Elite troll warrior that has an advantage with extented reach from its long arms.

Bombard power:14 training cost:4200 requires: Siege Workshop
A cannon that fires stone balls.

Weapons
Flail used by: Underling Smithy level required: 1

Wooden Shield used by: Underling Smithy level required: 2

Bone Claws used by: Assassin Smithy level required: 1

Hard Leather Armor used by: Assassin Smithy level required: 2

Balanced Axe used by: Axe Thrower Smithy level required: 3

Armet used by: Axe Thrower Smithy level required: 4

Scale Armor used by: Chosen Smithy level required: 3

Double Spiked Ball Flail used by: Chosen Smithy level required: 4